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Why did jazz become a dominant popular music genre in the 1920s and rock 'n' roll in the 1950s? Why did heavy metal, punk rock and hiphop find their way from sub-cultures to the established music industry? What are the effects of new communication technologies and the Internet on the creation of music in the early 21st century? These and other questions are answered by Peter Tschmuck through an integrated model of creativity and innovation that is based on an international history of music industry since Thomas A. Edison invented the phonograph in 1877. Thus, the history of the music industry is described in full detail. By discussing the historic process of music production, distribution and reception the author highlights several revolutions in the music industry that were caused by the inference of aesthetic, technological, legal, economic, social and political processes of change. On the basis of an integrated model of creativity and innovation, an explanation is given on how the processes and structures of the present music industry will be altered by the ongoing digital revolution, which totally changed the value-added network of the production, dissemination and use of music. For the second edition, the author has reworked chapter 9 in order to include all the developments which shaped the music industry in the first decade of the 21st century – from Napster to cloud-based music services and even beyond.
Applied marketing --- History --- Music --- industrie --- muziek --- e-commerce --- technologiebeleid --- geschiedenis --- Economic policy and planning (general) --- Business policy --- e-business --- Music trade --- History. --- Technological innovations --- Industrial organization. --- Music. --- Economic policy. --- Industrial Organization. --- R & D/Technology Policy. --- History, general. --- e-Commerce/e-business. --- Annals --- Auxiliary sciences of history --- Economic nationalism --- Economic planning --- National planning --- State planning --- Economics --- Planning --- National security --- Social policy --- Art music --- Art music, Western --- Classical music --- Musical compositions --- Musical works --- Serious music --- Western art music --- Western music (Western countries) --- Industries --- Organization --- Industrial concentration --- Industrial management --- Industrial sociology --- E-commerce. --- Cybercommerce --- E-business --- E-commerce --- E-tailing --- eBusiness --- eCommerce --- Electronic business --- Internet commerce --- Internet retailing --- Online commerce --- Web retailing --- Commerce --- Information superhighway
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Listening to, buying and sharing music is an immensely important part of everyday life. Yet recent technological developments are increasingly changing how we use and consume music. This book collects together the most recent studies of music consumption, and new developments in music technology. It combines the perspectives of both social scientists and technology designers, uncovering how new music technologies are actually being used, along with discussions of new music technologies still in development. With a specific focus on the social nature of music, the book breaks new ground in bringing together discussions of both the social and technological aspects of music use. Chapters cover topics such as the use of the iPod, music technologies which encourage social interaction in public places, and music sharing on the internet. A valuable collection for anyone concerned with the future of music technology, this book will be of particular interest to those designing new music technologies, those working in the music industry, along with students of music and new technology.
Music --- sociologie --- Social psychology --- Sociology --- muziek --- interfaces --- mens-machine communicatie --- Computer. Automation --- persoonlijkheidsleer --- informatica --- Digital music players --- Musique --- Lecteurs de musique numérique --- Social aspects. --- Aspect social --- Digital music players. --- Music. --- Music - Social aspects. --- Engineering & Applied Sciences --- Music, Dance, Drama & Film --- Music Philosophy --- Computer Science --- Social aspects --- Information Technology --- Computer Science (Hardware & Networks) --- Computer science. --- User interfaces (Computer systems). --- Graphic design. --- Sociology. --- Personality. --- Social psychology. --- Computer Science. --- Computer Science, general. --- User Interfaces and Human Computer Interaction. --- Interaction Design. --- Sociology, general. --- Personality and Social Psychology. --- Mass psychology --- Psychology, Social --- Human ecology --- Psychology --- Social groups --- Personal identity --- Personality psychology --- Personality theory --- Personality traits --- Personology --- Traits, Personality --- Individuality --- Persons --- Self --- Temperament --- Social theory --- Social sciences --- Interfaces, User (Computer systems) --- Human-machine systems --- Human-computer interaction --- Art music --- Art music, Western --- Classical music --- Musical compositions --- Musical works --- Serious music --- Western art music --- Western music (Western countries) --- Informatics --- Science --- Sound --- Music and society --- Recording and reproducing --- Digital techniques --- Architectural design. --- Consciousness. --- Apperception --- Mind and body --- Perception --- Philosophy --- Spirit --- Design --- Structural design --- Music - Social aspects --- Digital music players - Social aspects
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